Backlog Game Reviews 13: Castlevania Rondo of Blood (PC Engine)
Hey there and welcome to Backlog Game Reviews. The next game on the review list is Castlevania Rondo of Blood. Made by Konami for the PC Engine on October 29th, 1993. It was only released in Japan and was met with massive praise after its release. Japanese reviews said it was possibly the best CD-based game on the PC Engine. And the Castlevania fanbase considers Rondo of Blood to be one of the best Castlevania games ever. Let's see if Rondo of Blood can live up to its reputation.
Rondo of Blood like other Castlevania games is
a platformer. You fight enemies, jump over obstacles and beat a boss at the end
of each stage. It sounds easy on paper but don't be fooled, this is a hard
game. There are a lot of factors that make this game a difficult one. One of
them being Richter's mobility. His jump is decently high and good for avoiding
attacks. He also can do a backflip by pressing jump twice in succession, when
used correctly it's great for dodging.
His
main problem is his walking speed. He never moves faster than a brisk walk. It
makes it hard to run away from enemies and if a lot of them are on screen at
once it's almost impossible to dodge their attacks because of how slow you are.
Richter's main attack is also very limited.
When you press the attack button, he'll use his Vampire Killer whip. It's not a
terrible attack, but it can only go in a straight line. Which makes it pretty
difficult to hit small or fast-moving enemies with it. Enemies with small weak
spots are especially troublesome.
Richter does have access to sub-weapons
though. Each sub-weapon compensates for the Vampire Killer's lack of
versatility. But you can only carry one sub-weapon at a time and you need
hearts to use them.
The Ax sub-weapon. Each sub-weapon requires hearts to use. The number on the top-left of the screen shows you how many hearts you have left. |
If
you have the ax sub-weapon Richter can throw an ax up in the air making it easy
to take out airborne enemies. The holy water sub-weapon, on the other hand, is
great for taking out fast, small enemies on the ground.
Sub-weapons also give Richter access to his
strongest attacks, item crashes. If you have enough hearts pressing select will
make Richter perform a powerful attack called an item crash. The attack he does
depends on the sub-weapon he has at the time. He can make it rain holy water or
if he has a cross, he can make giant crosses rise from the ground. Item crashes
require a large number of hearts to use so it's best to save it for when you're
in a tight spot.
This
game is hard, and most of the difficulty comes from how limited Richter is in
his movement and offensive abilities. It's a fair game though. Whenever I died,
I never felt like the game cheated me in some way, it was always my fault. With
enough patience and practice, you can make it through this game. But if you're
having a hard time playing as Richter and want less of a challenge, there is a
second stronger character you can choose.
Maria, one of the girls that Dracula
kidnapped. She becomes a playable character after you rescue her. She's pretty
much this games easy mode. She can run, do a double jump, it's easier to hit
enemies with her attack, and she can slide on her stomach. It's great for
avoiding attacks and running away.
She also has different sub-weapons then
Richter. But I can't say that they're better. In terms of
usefulness, hers and Richter's are pretty much tied.
She's fun to play as and she makes this hard
game much easier. I would recommend unlocking her as quickly as possible.
Maria's game over screen. |
That's all I can say about the gameplay. This
is a really fun game but it is by no means easy. If you like platformers and
are looking for a challenge I think this is will be right up your alley.
Presentation-wise it's all great. The music is
where this game shines. Rondo of Blood takes full advantage of being a CD-based
game. It's all CD-quality music that wouldn't be out of place if used for a
more modern game. I would say that the music alone makes this game worth
playing. While the graphics don't stand out as much as the music, it's a
good-looking game.
That's all I have to say about this game. If
you like old school Castlevania or challenging platformers give this game a
try. It's sure to please anyone looking for a challenge.
Thank you for reading! Next time I'll be
looking at a game on the Sega Saturn or Famicom. I hope to see you again at
Backlog Game Reviews.
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