Backlog Game Reviews 15: Super Mario Bros. 3 (Famicom / NES)
Hey there, and
welcome to Backlog Game Reviews. Today I'm going to take a look at Super Mario
Brothers 3. It was released on October 23rd, 1988 in Japan, and came to North
America on February 12th, 1990. It made its way to Europe on August 29th, 1991.
It was the third bestselling game on the NES and sold 17 million copies
worldwide. Many people today regard Mario 3 as one of the best games of all
time. How well does this game hold up today? Let's find out.
The story as
you would expect from a Mario game is a simple one. It takes place after Super
Mario Brothers. Bowser has been defeated and the Mushroom Kingdom is at peace.
But the same can't be said for the rest of the world. In this game, we learn that
Mario's world is called the Mushroom world and it’s made up of seven other
kingdoms.
Bowser's seven children, the Koopalings
have been terrorizing the Mushroom world. The seven kings have had their magic
wands stolen and were changed into animals by the Koopalings. After hearing
this news Mario and Luigi venture off into the Mushroom world to save the seven
kingdoms.
It's a pretty straightforward story but it’s a nice
change of pace from past Mario games. The princess isn't in danger and Bowser
isn't the enemy this time around, and it fleshes out Mario's world by showing
us what lies outside of the Mushroom Kingdom. Overall, it's a good story. It's
simple but there's some meat to it.
Just like the
story, the gameplay has evolved as well. The core formula is the same. Your
goal is to reach the end of each stage while fighting or running past enemies
and completing platforming challenges. This aspect of the game is the same, but
everything else has changed. The first thing you would probably notice is that
there's a stage selection screen in the form of an overworld map.
From this map,
you choose the stage you want to play. The objective is to make it to the
king's castle at the end of the map. Most maps have multiple routes to the
castle. If a stage is giving you trouble you can skip it and try a different
stage if there's another path you can take. This makes the game slightly easier
for newcomers and gives you an element of freedom not present in past games.
The number of powerups has increased too. In past
games, all Mario had were mushrooms, fire flowers, and starmen. This game still
has the original 3 powerups and four new ones. There's the raccoon suit which
allows Mario to fly and he can attack with his tail. Then you have the Tanooki
suit. It works just like the raccoon suit, but Tanooki Mario can also turn into
a statue by pressing down and jump. Mario is impervious to damage while he's a
statue.
Another new
powerup is the frog suit. It's not that great on land because you can't run
with it on. Underwater is where it really shines. Mario can swim in any
direction with it on. It makes water stages a breeze.
The last new
powerup is the Hammer Bros suit. This will turn Mario into a Hammer Brother.
It's similar to a fire flower but instead of fireballs Mario will throw
hammers, and the shell on his back can block fireballs when he's ducking.
All of the
powerups are a lot of fun to use. The raccoon suit and tanooki suit's ability
to fly can be a lifesaver in some stages. The frog suit isn't all that useful
but it’s fun hopping around like a frog. The Hammer Bros suit makes fighting
easier and I enjoyed running around as a Hammer Bro. Mario 3 really outdid
itself with its powerups.
This game starts out easy but rises in difficulty
little by little. As the game goes on platforming gets harder and stages become
more difficult to navigate. Some stages are mazes with no enemies. In one stage
the floor is covered in Parana plants and you have to keep collecting Starmen
to stay alive. The levels close to the end of the game will test your
platforming skills and don't pull any punches. If you're looking for a hard
platformer this is it.
The presentation
is just as good as the gameplay. The graphics are a huge improvement from past
Mario games, the Mushroom world is a vibrant and colorful place. The map screen
is a great aesthetic. It brings the Mushroom world alive and makes you feel
like you’re on an adventure. As for the music, all of the songs are short but
they're good and never get repetitive. Everything about Mario 3s presentation
is awesome. I can't think of anything to complain about.
I honestly
can't think of a single thing wrong with this game. It really is one of the
best platformers on the NES. It's aged extremely well, no matter how old this
game gets it'll always be fun to play. If you're looking for a fun and
challenging platformer give this game a try.
That's all I
have to say about this game. Thank you for reading. Next time I'll take a look
at a game on the Famicom or Super Famicom. I hope to see you again here at
Backlog Game Reviews.
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